Bryan is an experienced 3D Artist, BIM- VDC Manager, BIM Coordinator, MEP Designer, and Game Developer, with over 25 years of experience in the Architectural, MEP design and construction field. He is more than comfortable with changing technologies and is always looking for a room to grow and improve. Bryan is bilingual and speaks Spanish and English. He enjoys fast paced environments, and is comfortable with demanding deadlines. Bryan excels in teams and interpersonal communication, understanding the importance of a positive, fulfilling work environment.
Bryan is familiar with software like BIM 360(Glue, Field), Navisworks, Autocad, Revit, MEP, Fabrication MEP, Dynamo, Bluebeam, Rhino3D, Grasshopper, 3D Studio Max, Maya, Photoshop, After FX and Unreal3D. Bryan led construction projects as BIM manager, or coordinator in projects such as Universal Studios Cabana Bay Resort, Project 340(Kong), Universal Studios Hong Kong, Disney Mischief and Delos, Cape Canaveral Space Center( Spacecraft Building Center), Dr. Phillips Performing Arts Center.